Hardly Working

Plots(1)

Hardly Working sheds a limelight on the characters that normally remain in the background of video games: NPCs, the non-player characters that populate the digital world as extras to create the appearance of normality. A laundress, a stable boy, a street sweeper, and a carpenter are observed with ethnographic precision. They are Sisyphus machines whose working routines and patterns of activity, but also their bugs and malfunctions, are a vivid analogy for work under capitalism. (Prague Short Film Festival)

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