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Rockstar Games' double-gunned action franchise comes to the big screen thanks to director John Moore and Mark Wahlberg, who embodies the title character of Max Payne, a widowed cop hell-bent on delivering justice no matter what the cost as he investigates a string of killings in his city. (official distributor synopsis)

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Isherwood 

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English A grossly mishandled adaptation where the screenwriter threw out all the most interesting moments and was left with a routine crime-thriller that delivers a lot of pretty postcards with snow-covered skyscrapers, but without any functional interconnectedness. Every now and then I wondered how much substance was still lying on the cutting room floor. Never mind that the cast of characters is different than the video game player is used to (Lupino is annoying, that's a fact) because that's what happens to movie versions of cults that someone has to serve up with a PG-13 rating. One point for Mark, Olga, and the nice poster that the people in the movie theater didn't want to give me. PS: I call upon you movie deities to save Valve from selling the rights to their gem... ()

kaylin 

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English At the end of the week, a real disappointment, which I initially didn't want to believe. I like Mark Wahlberg and I wish him good and interesting movies. So far, he hasn't had many of them and he doesn't have enough space to show that he is really a good actor. Movies like "Fighter" or "Ted" turned out well for him, but there aren't that many. "Max Payne" is definitely one of the weakest. The film tries to pretend to be an A-movie by having well-known actors, besides Mark Wahlberg, there are also beauties Mila Kunis and Olga Kurylenko, and also Beau Bridges among the well-known faces. But actors are not everything. Sometimes they can lift an average script to the level of good, but when the script is bad, actors can't do much. Max Payne was originally a game, but if this was a promotional film for the game, I probably won't play it. Visually interesting, the dark angels are nice, but is it so hard to create at least some kind of story? It seems to me that this film doesn't have any. Something was tried, which has already been used elsewhere - a cop who has problems and wants to find out what actually happened to his wife - all of this was set in a matrix-like environment and supplemented with some horror elements from the film "Constantine". How can this work as a good film when it doesn't excel in anything? Perhaps only the digital effects are worth it, but there are already better mentioned PC and video games that are graphically very advanced, plus by controlling the character yourself, they immerse you much better into the action. "Max Payne" simply doesn't work. It reminded me a little of the failed film "11-11-11". Nothing more, nothing groundbreaking, even though it wants to pretend to be the hit of the year. Just another attempt to squeeze some money out of people. More: http://www.filmovy-denik.cz/2012/12/umirajici-zvire-4-vanoce-slunce-seno-2.html ()

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Kaka 

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English Probably the biggest disappointment of the year, Max Payne is a perfectly mishandled adaptation of the game. John Moore is exactly as I expected, the action is fantastic, raw, dynamic, and powerful. The atmosphere is not bad, either, though the snow is not quite what I imagined. What absolutely failed, however, is what the film actually wants to say. It starts off as a bloody noir ride (good) and a minute later we have The X-Files crossed with The Matrix (bad). Moore struggles with it and misses the concept of the game, and it raises the question of whether he even played it! The whole story is quite brutally messed up. As a passionate fan of the game, I appreciated the various details and references to it (Alex, the Ragnarock club, the scene with the family). On the other hand, unfortunately, they are just references that don't play a major role in the final composition. Ragnarock in particular remains shamefully underused, as well as the scenes at the end of the film taking place in a skyscraper, which is essentially the whole third part of the game. Some computer effects were unnecessary and didn't fit the film at all, and I missed the bullet time and Max's (unconvincing) dual Berettas. I still don't understand Olga Kurylenko's involvement, so what is the slightly below average rating for? For the aforementioned action that Moore can deliver! For the fact that it could have turned out much worse, for the fact that even though Moore didn't know what material he had the honor of working with, he handled it decently and at least included a few references in the film, and mainly, above all, for Mila Kunis and her Maserati. ()

Remedy 

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English Visually impressive, but everything else was dumped... Wahlberg is bland, Nelly Furtado doesn't impress either, only Ludacris shines a bit.) The pictures of the snow-covered city are nice to look at sometimes, but that's really the only major plus... Otherwise, in terms of direction and script, it's a bland piece of crap with a chaotic plot and unconvincing performances, if you can even call them that. ()

novoten 

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English I love his desire for revenge, his weapons, his allies, and his enemies, and I love boundlessly every piece of this snowy New York, where behind every door hides a group of killers, much-needed painkillers, or a new set of bullets. But all of this disappears in the adaptation and a new Max comes along. Even this time, he is not afraid to pull out a weapon, but only as a last resort. And that's why I am delighted by B.B., Aesir, Roscoe Street Station, or Alex, but in the moment when I, full of joy from the action that finally arrived in full splendor, realized that the journey to the roof is a cleansing path to the conclusion, inevitably disappointment also arrived. I do not blame Moore for being late with the action, and I do not accuse Thorne of taking the script in a completely different direction. I am just disappointed because I wanted to see much more from the beloved video game than just the scenery. ()

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