Assassin's Creed

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Through a revolutionary technology that unlocks his genetic memories, Callum Lynch (Michael Fassbender) experiences the adventures of his ancestor, Aguilar, in 15th Century Spain. Callum discovers he is descended from a mysterious secret society, the Assassins, and amasses incredible knowledge and skills to take on the oppressive and powerful Templar organization in the present day. (20th Century Fox)

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Reviews (13)

3DD!3 

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English Kurzel filmed the Assassin in his own way and if he hadn’t had to cut down on the length, it could have been an excellent movie. This cut of the movie lacks explanations that would have helped the story to run more smoothly. Despite being a little banal (though fits magically together) the story should be told in full. The serious tone of it might not suit everybody. Paradoxically, Assassin’s Creed isn’t all fun, but about questions that viewers should ask themselves. ()

Isherwood 

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English It’s no fan service and it goes hard toward even the most welcoming viewer. It’s a non-Hollywood adaptation that mercilessly flushed over a hundred million and had no shame in doing so. It’s visually captivating bliss that tests the projectionists and the limits of how much the viewer is willing to accept the creative rules. ()

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novoten 

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English Justin Kurzel has found that fabled compromise between portraying his own vision and sufficiently pleasing the fans of the games. In the current storyline, the contest for the apple still takes first place, but it is cleverly and necessarily minimized to its basic functions and outlines. There's no point in lying to ourselves, as this artifact has a line around it that is initially interesting, then tolerated, then in the end sadly stretched. The suppression of supernatural side motives is therefore only to the good, giving Callum the space to become a flesh and blood hero (something his gaming predecessor Desmond could only dream of for a long time). Michael Fassbender also works equally well as a torn victim of fate and an unbeatable Aguilar, forcing me to hold my breath and tense my muscles in the action scenes. But what I appreciate the most is that as a player (I have successfully immersed myself in the world of Abstergo and Co. a total of six times and the Ezio trilogy or Black Flag are damn high on my list), it doesn't just make me tick off obligatory trademarks of the story or genre, but on the contrary, it squeezes me unbelievably while waiting for a leap of faith. My only complaints are therefore about th elogical errors, which sadden me even more because I try my best not to dwell on them. However, the absence of anything other than police batons is a glaring handicap for the guards, and at times it bothers you, as does the unclear extent of Callum's genetic memory capabilities, which then obscure the most emotional scene of the entire movie. Despite these bumps in the road, Assassin's Creed has managed to land in the position of my favorite game adaptation, and their flop at the box office will disappoint me for a long time. ()

EvilPhoEniX 

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English Going to the cinema sick with a fever and without a coke or an energy drink didn't pay off for me this time. I watched the whole film with one eye, so I didn't take much away, I woke up during the action, but since I didn't have any subtitle support I didn’t get much out of the story. I praise the music, the visuals and the action, anything in anonymous I found uninteresting. I'll leave it at a neutral three stars for now, hopefully on a second viewing I can pull it up to 4*. 65%. ()

Kaka 

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English An interesting, artistically ambitious attempt. Visually, it’s similarly "black and white" and artfully polished as anything from Nolan or Spectre. But the script is gibberish and buries the personality and confident direction the creators were pursuing. The parkour is fine, and so is 15th century Spain, but everything in the present is rubbish. And in this case, I'm afraid that, unlike Warcraft, the players of this famous game won't be excited about the film adaptation. ()

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