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Bound in human flesh, inked in blood, and amazingly hard to pronounce, the ancient "Necronomicon," or "Book of the Dead," transports a department store clerk and his '73 Oldsmobile into England's Dark Ages to face legions of undead beasts in director Sam Raimi's outrageously hilarious sword-and-sorcery epic starring Bruce Campbell. (official distributor synopsis)

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Reviews (11)

Lima 

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English An hour and a half of unbridled fun. The film pretends to be horror, but there is nothing to be afraid of, it’s just fun and marveling at what Raimi has come up with again. There are countless gags and when you add Bruce Campbell, my personal cult actor with charisma to spare, the fun is guaranteed. Clearly the best film of the Evil Dead trilogy! ()

3DD!3 

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English Rather than a horror film, this turned out to be a fantasy comedy full of wisecracks. And that's good. Campbell brings Ash's character to perfection. Raimi must have read Conan stories as a kid, and Army Of Darkness is part tribute and part parody of his adventures. I'm kind of curious if they're going to eventually make a fourth installment, and if they do, you can bet I'm going to go see it. ()

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lamps 

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English Where are the days when versatile directors dared to make something so incredibly outlandish. What I love about Army of Darkness is how Raimi subversively embellishes every filmmaking choice with the ultimate bizarre fantasy fable. The whole thing is based on hackneyed chivalric tales about the chosen hero, which the inventive director turns into a pure parody with a protagonist who repeatedly worsens the situation and behaves like the complete opposite of the ideal hero (he is rude to women and mean to his subjects, constantly harms himself, and unleashes the army of the dead due to his own sloppiness). The script is bursting with original ideas, and the work with style and environment is funny, too, highlighting the various parodied scenes (fire and silhouettes of characters in the love scene, close-ups in the heroic moments, quick-motion in the scene with the two Ashes). The effects may look outdated, but that’s very fitting. And yet the focus is entirely on the awesome Bruce Campbell, who gives one of the funniest performances I've ever seen (I'd give him an Oscar for the mill and cemetery sequences alone). It's definitely very guilty pleasure and sometimes out of control, but that makes me love it all the more and throw in that subjective fifth star. ()

DaViD´82 

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English A feature-length reinforcement of the cult named Bruce Campbell. The story is non-existent, the atmosphere too and the other actors aren’t even worth a mention. But Bruce and his charisma make all of these negatives seem so petty. The end of the trilogy where Sam Raimi and his ingenious and inventive directing or any kind of a story is important anymore. It’s all about Bruce here, Bruce and... did I say that Bruce plays in this? ()

JFL 

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English Army of Darkness should have been many things, especially in the eyes of fans of the preceding films of the Evil Dead franchise, but also partly from the perspective of the filmmakers, which is reflected in, among other things, the existence of four different versions of the film. In the end, the version released to cinemas remains the best, as it condenses the essence of the film and of Raimi’s style. The result is the most comic-bookish film not based on a comic book and the best animated movie in a live-action format. Raimi makes Ash a dime-a-dozen hero along the lines of Flash Gordon and Buck Rogers, or rather Tommy Monaghan or even Jérôme Moucherot, who keeps finding himself in all kinds of goofy adventures in various genre settings. In addition to that, he gives his previously completely unexplored hero an appropriately absurd background, or even an origin story. But he also endows him with a distinct personality for the first time in a parody of tough-guy comic-book heroes, thus making him not only ultra-macho, but peculiarly also a ridiculous simpleton, asshole and buffoon. Contingent on a contractual commitment to the studio, Raimi conceived this sequel to the Evil Dead franchise as a pure provocation in which he unrestrainedly piles up frantic fantasy premises and joyfully plays around with special effects. Thanks to the fantasy framework, he was able to paraphrase and elaborate on his favourite special-effects sequences from Gulliver's Travels and Jason and the Argonauts in his own style. On top of that, he had at his disposal both an adequate budget to execute a range of delightfully handmade and honestly primitive tricks, and mainly the living visual effect that is Bruce Campbell. Army of Darkness definitively established Campbell’s persona as an actor, which many of his later roles would paraphrase (and which is fundamentally different from his actual nature). We could even say that this stylised Campbell is the film’s main character, as indicated by “Bruce Campbell vs. Army of Darkness” in the opening credits. Raimi self-indulgently counters the character traits described above by making the actor the live-action equivalent of animated slapstick characters. In Evil Dead II, he let Campbell’s slapstick acting shine spectacularly, for the purpose of he again creates entirely gratuitous but enchantingly entertaining sequences interspersed with other visual effects. Raimi works with Campbell as he would with an animated figure that he can deform in all possible ways, multiply and, mainly, expose to bizarrely painful but, at the same time, non-injurious hardships. We can also find parallels with the expressive means of animation rather than live-action film in other formalistic aspects of Army of Darkness. Raimi thus variously combines action with live actors and stop-motion animation and finds ingenious ways to handle the shots of the army of the dead by combining the background with actors in costume with puppet animation in the foreground. Of the myriad imaginatively shot sequences with toy-like qualities, I’ll highlight the fight with the witch, where Raimi uses various techniques to enhance the impression of fast and wild action. In addition to slow motion and leaving out frames, we can find here another method used exclusively by animators of slapstick films, who do not draw anatomically accurate phases of movement in individual frames, but instead deliberately draw them in a deformed or exaggerated manner in order to make a more spectacular impression. In the shot where Campbell throws a roundhouse kick at the witch, Raimi added the sole of the protagonist’s shoe to one frame in post-production. The viewer barely notices this while watching, but our senses register and evaluate the perception with the appropriately enhanced effect. () (less) (more)

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