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Set more than a decade after the events of the first film, Avatar: The Way of Water begins to tell the story of the Sully family (Jake, Neytiri, and their kids), the trouble that follows them, the lengths they go to keep each other safe, the battles they fight to stay alive, and the tragedies they endure. (20th Century Studios)

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MrHlad 

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English James Cameron once again shows Hollywood who is the king of blockbuster movies. Despite its three-hour running time, Avatar 2 is entertaining from beginning to end, with breathtaking audiovisual and personal stories of old and new heroes at the ideal pace. Pandora is perhaps even more beautiful than last time, the newcomers are likeable, and Cameron keeps the pace from start to finish without a single flinch. And after thirteen years, he shows that he's still a long way ahead of most Hollywood filmmakers. ()

Kaka 

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English The power of the family bond, the harmony between man and nature, the destruction of ecosystems for the purpose of monetisation. Cameron sends some important messages and quite clear appeals out into the world with Avatar 2, and he succeeds again, of course, and not only that. The new blues represent the visual benchmark of the modern blockbuster, and Cameron once again throws down the gauntlet to other filmmakers, blowing them out of the water for the umpteenth time in his spectacular King of the World career. Compared to the first one, the sequel is a technical evolution. It tweaks little details, upgrades the story setting, adds more imaginary "levels" and works with Stephen Lang's character in an interesting way. The second third is quite slow and the least entertaining, but the lavish and spectacular finale, like in the first, makes up for it. Apart from the technical aspects, there's nothing really groundbreaking or unique, but Cameron, as a lover of the planet, animals and especially the underwater depths, is passionate about his dream project and you can feel that he loves what he's doing and gives it his all, and that can't be said of every hitmaker in Hollywood. ()

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Goldbeater 

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English I told myself that if there are flying piranhas, I'll be satisfied. There were flying pike, so I’m partially satisfied. Immediately after the screening I had sarcastic remarks like "the most expensive screensaver of all time", but I would be doing Cameron a disservice. The second Avatar is truly a visual spectacle and an incredibly beautiful and well-designed one at that must be seen in the cinema. The 3D works. In short, the technical aspect of the film lived up to the expectations built up over 13 years. What falls short of expectations is the script, which is the weakest aspect of the film, being predictable, simple and literally and figuratively built on water. It constantly relies on the characters to behave irresponsibly at any given moment in order for the plot to move anywhere. It gets absurd at times. Some characters are captured and freed so many times that the script forces one of them to gloss over it towards the end. And there is much worse nonsense. In other words, the second Avatar works well as an “experience”, but worse as a “film”. I'm willing to forgive Cameron for this one, but if he doesn't work on the script and prepare some surprises in the next installment, I won't forgive him so much again. ()

D.Moore 

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English The technical execution is of course perfect, if not more, but I think the first film had a better story because the ecological message suits Avatar a bit better than family values. It's possible that it will work the second time around, because I had a similar experience with the first film, but now it really took me a while to get my bearings on the new characters after the initial rushed "It Happened", and before I accepted, for example, the somewhat B-movie way in which the villain Quaritch and co. return. It’s a shame. Still, Avatar: The Way of Water is definitely a proper big movie that deserves to be seen in the cinema. “Only” that it isn’t perfect. ()

lamps 

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English There were a few sequences that reminded me of an expensive video game, and I can't decide how much I actually liked the 3D – on the one hand it's immersive, but on the other it leads your attention too much by refocusing and prevents you from enjoying large units with many action layers. Otherwise, no complaints. The first had more action, the second has more well-knit relationships between the characters and deepens the transcendent connection to a fictional world that blossoms before your eyes in splendour beyond the highest expectations. This is how you tell a story and dazzle with an image. I enjoy Pandora and its exploration tied to innocent childhood curiosity, I enjoy the altered eco-message and the technological megalomania that ensures a truly unprecedented immersion. This is where the future of cinema is being shaped, without forgetting the story, which I personally found quite different and more intimate than last time. And I can't wait to see where Quaritch's (again, the best character) blind conquest syndrome and personal vendetta will turn next. ()

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